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Many people have asked what programs I use to make the animation on the site. Here is an overview of the software involved, as well as books and manuals that I have used. I am not going to assume any prior knowledge on the reader's part, so the more experienced may want to skip forward a little. Firstly, the animation on the site is in the format called "flash". A company called Macromedia makes two Flash programs: I make the animation for the site using the Flash 4 program. The program has recently been updated to version 5...however I don't like it very much, and will be sticking with version 4 for as long as possible. Version 5 has a very clumsy gui, and seems to be buggy. If I were you I'd try to get a hold of version 4. The price is high: Flash 4 sold for somewhere around $3-400, Flash 5 is similarly priced. If you are a student or on a low budget, it might be worth looking for a student version. Someone told me that there is/was an educational package of Macromedia software (including Flash) that was a little over $100. With Flash you can import photos or line art that you have scanned, place them anywhere you want, animate, resize , rotate, tint, or make them transparent. You can have as many layers of video and audio as you want. It's a pretty flexible program, and it's not that difficult to learn, if you're doing basic stuff. (If you want to do more interactive content then the learning curve gets a bit steeper. Moving images around the screen isn't too tough!) The key to being productive with any software is a decent manual. Most programs these days don't come with very good documentation, so you have to find it on your own. Nothing is more frustrating than a slipshod manual. Here is a list of good computer manuals that I have used. I use other software to make the animation. You need some kind of sound editing software for your audio work. I use Soundforge. It's straightforward and self explanatory...it doesn't take long to get basic sound work done with it. Photoshop is handy for image manipulation, resizing, reformatting, etc. You may have simpler and cheaper alternatives; it's the one I use most, that's why I mention it here. There are lots of simpler and cheaper alternatives. As a sidenote: if anyone out there has an old amiga rusting away in the garage, you might be interested to know that I still use mine in the production process. Even the oldest amiga armed with a copy of DPaint can do pretty impressive animation. They're not as powerful as a modern machine of course, but they're extremely stable and amazingly powerful when it comes to animation (specifically 2d animation). |
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